
ADD_ELXCOMPONENT( MultiBSplineTransformWithNormal OFF
 elxMultiBSplineTransformWithNormal.h
 elxMultiBSplineTransformWithNormal.hxx
 elxMultiBSplineTransformWithNormal.cxx
 itkMultiBSplineDeformableTransformWithNormal.h
 itkMultiBSplineDeformableTransformWithNormal.hxx )

